He started out with the Moller-Trumbore algorithm, a common ray-tracing algorithm that calculates the intersection of a ray with a triangular plane without doing any pre-calculation of the planes.
Next on the list is “Enhanced Ray Tracing,” specifically referring to “improved RT cores,” which is an area entirely up to Nvidia, rather than Inno3D. According to the teaser these new RT ...
In addition to detailing the ray tracing enhancements, Nvidia has confirmed that Indiana Jones and the Great Circle fully supports DLSS 3 (Deep Learning Super Sampling 3). This includes both Frame ...
A new video featuring Mark Cerny has been released He provides some interesting insight into the PS5 Pro's tech This includes a breakdown of its ray tracing features A new technical seminar ...